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Showing posts with label Kickstarter. Show all posts
Showing posts with label Kickstarter. Show all posts

Tuesday, January 27, 2015

Woolfe - The Red Hood Diaries: Release Date, Trailer and Steam Early Access

Hi!

Woolfe finally has a release date. It will be released March 17, but you don't need to wait until that date since Volume 1 is now available on Steam Early Access. It will stay as an Early Access game until the official release. This time frame will help the developers to find out bugs that might have been missed during the alpha/beta. I really like the promise of a more polished game via usage of Steam Early Access system.

Kickstarter backers can get their Steam Early Access keys here. All you need to do is logging in with your Kickstarter e-mail and clicking Show Key button. During the Early Access phase final boss fight and the ending of the game will not be revealed to the players. The second volume of Woolfe is to be released on August 2015.




Friday, October 31, 2014

Update! Kickstarter Campaign : Woolfe - The Red Hood Diaries Demo (Alpha Gameplay)

Hi!

Much awaited Public Woolfe Demo is finally available to everyone today! The demo only features three micro-levels from alpha. It is the same demo that was available to Gamescom guests and also alpha/beta backers on Kickstarter previously. You can download the demo from the game's Steam page here.


Sunday, August 31, 2014

Update! Kickstarter Campaign : Woolfe - The Red Hood Diaries Funded & Physical Add-ons revealed!

Hi!

Remember when I wrote about Kickstarter campaign of Woolfe? Well, its Kickstarter campaign has just met the goal. As a reward, all backers will receive a Woolfe tabletop fantasy RPG in PDF format! However, there will be no figurines - there could be paper ones though - but a Game Master guide, character sheets and templates for dungeons and maps included in the PDF.

Originally, the campaign didn't feature any physical rewards in the pledge tiers. Developers simple didn't want to spend part of $50K to physical stuff, so they promised to prepare physical add-ons when campaign reached its goal. Now, the goal is reached, they revealed the physical stuff.

Poster set


This 4 poster set that costs $32 (Says shipping included but dunno if this is international shipping). Three of the posters are familiar since they are featured on the campaign page before. 4th one is a backer exclusive toy soldier poster that will be signed by the Woolfe team. It would be great if we could get the poster of our own creation.



Hardcover Artbook


Originally, the artbook was available only on digital form in the pledge tiers $30 and up. Now, it is available in shiny 80+ pages physical form which includes soncept art, character back-stories, level design sketches, character and environement renders and story extracts, selected fan arts. This will cost you $39 with shipping.

Boxed Version of the Game


This one includes the DRM-free version of the game (PC DVD) and the soundtrack (CD). It costs $39 with shipping. I find this pricing weird compared to the cost of the hardcover artbook. I believe printing artbook should cost more than producing a simple boxed game.

Deluxe Boxed Version of the Game


This one is my favorite but it costs way too much. $120 with shipping!!!!! A gorgeous 3D printed outer sleeve to the boxed set is featured in the deluxe boxed version with the same boxed version with a game DVD and soundtrack CD. I mean look at how beautiful the printed sleeve is.




I can't seem to choose which one to get. Posters looks neat, artbook is tempting and that deluxe boxed version of the game is just so precious. There is only 4 days left until the end of the campaign. I need to decide soon. What would you choose from those physical add-ons? Or would you let it go?

Thursday, August 21, 2014

Update! Kickstarter Campaign : Jenny LeClue - A Handmade Adventure Ending soon & Game Stretch goals

Hi!

This might be last update on this Kickstarter campaign! Currently, less than $1k is needed to hit the Voice Acting stretch goal and only 4 hours left of the campaign's end. I will be a one happy girl when this goal is reached.


Monday, August 18, 2014

Update! Kickstarter Campaign : Jenny LeClue - A Handmade Adventure Game Strech goals & WIP Gameplay Video


Jenny LeClue broke art upgrade stretch goal and close to breaking translations stretch goal with 3 more days to go. I totally wanted to see the voice acting goal is reached, but it seems like it won't be possible in the remaining time of the campaign.




A new work in progress pre-alpha prototype gameplay video of sorts is shared today on Kickstarter page. I really like it when a WIP video like this is shared. These videos let us see glimpses of how the games are designed.



Jenny LeClue - Early Prototype Gameplay from Joe Russ on Vimeo.

Saturday, August 9, 2014

Successfully Funded!!!! Kickstarter Campaign: Jenny LeClue - A Handmade Adventure Game

Hi,

Jenny LeClue campaing is now funded and there is still 13 more days to go. I'm so happy that the campaign is a success. Though, I have to wait until Winter '15.

Since the initial goal is reached, new goals added. I really want to see $100,000 tier is unlocked. I believe that game becomes more captivative when each character has their own voice. I'm not sure if the campaign would be successful enough to unlock Episode Two goal. Time will tell. Crossing my fingers.

Emriana


Thursday, August 7, 2014

Kickstarter Campaign: Woolfe - The Red Hood Diaries

Hello!

When I first seen Woolfe's trailer on E3, I was thrilled. I really like it when gaming industry twists fairy tales to create new stories.

Badass


Today, I realized that a Kickstarter campaign for the game has just been started. Campaign is created for adding an additional gameplay feature: magic. Developers want to give magical abilities to Red Riding Hood. This way Red Riding Hood will be able to use magic in combats and puzzle solving instead of only swinging her axe to kill enemies.

One of the most anticipated part of the campaign for me is that every backer will be able to access Online Toy Soldier Editior and create and edit their own enemy on the game. This way each toy soldier(Woolfe's army) in the game will be created by different backers. That means you can encounter your own game character in the game. Also, when your toy soldier engages in battle whether it kills Red Riding Hood or gets killed, it will gain skill points. You can then use these skill points to upgrade your toy soldier. As a result of this, the game will become harder to beat in time since everyone will upgrade their toy soldiers and this will be reflected to your game. I really like this idea. This is innovative.



I'm so excited to see this game on Kickstarter and the quick support it gained in just two days. It's already been 45% funded in two days.





Story:


Red Riding Hood's father was working as lead engineer for Woolfe Industries. He dies in a work accident four years ago. Coming in terms with the loss of her father, Red Riding Hood now decides to find out what really happened to his father. She leaves grandma's and travels to city to face with Big Bad Woolfe who is the CEO of Woolfe Industries and the vicious ruler of the city.

There will be four zones in the game. The City, The Forest, The Mines and The Factory.



Graphics:


This game features 2.5D graphics. Even though the game is a sidescroller (2D), it features 3D world exploration and puzzles hence 2.5D graphics. American McGee's Alice comes to my mind when I look at the environment and characters. Dark, gothic and steampunk elements are vastly used to give the twisted atmosphere of the game.

Woolfe team shared a level design video which shows the game without the graphics on their Youtube account.



Gameplay:


There is this pre-alpha gameplay teaser on Youtube. When I watched it, I realized the huge similarity to Trine in gameplay. I hope they add some of their own flavor to the gameplay mechanics. However, this is just pre-alpha footage and not a demo. Everything might change until the release.





Supported Platforms:


Initially it will be released on PC via Steam since they've been already greenlit by the community. Then, it will be released on consoles. Unreal 3 engine is used in the development of this game so it is impossible to have a Linux version. Also, MAC version might not even be released if it gives too much trouble in the testing.

According to the Kickstarter page, they will try to give backers console copies too if it's possible. I'd say don't cross your fingers at all.


When the game is planned to be released?


I'm pleased with the timeline if they can stick with it.

The game is planned to enter Closed Beta phase next month. Then, the PC release comes in first quarter of 2015. Console release is finally on the second quarter of 2015.